Hmmm. Played about 10 or so games with Inhuman bots... Dammit, you have to tweak the bots otherwise you'll get freaky ones sniping at you while theyre running... and that just aint good for business.
Otherwise, although its based on Face, it feels remarkably different...
The flag area is rather open, perfect for those great melee fights. Not as much places to hide, but it kinda flows better. Also id have to say the inclusion of a shield belt makes a rather large difference. Its easily accessible, for the attacker in mind... which is quite important, considering snipers will have a considerably easier time on Face 2... I found myself having difficulty looking up the full height of the tower... its massive!!! its frikkin tall...
The redeemer is well placed, needs a t/l to get to it or boots... the boots are kinda cleverly placed... just dont jump with them on when youre at the top...
splat.
actually, i think boots also make a remarkable difference, similar to the lava giant situation, where you could bound youre way to saftey... either going out or coming in. but not both ways.
hmm.... right now i think i like old face more, but then that map had to grow on me as well. Im sure this one will stretch and pan out to become a sure legendary map.