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Jrubzjeknf
28th Jul 2005, 04:24 AM
JBAddonSharedJail, an addon that support shared jails in a better way. You can now fight your enemies with other weapons than the shieldgun :D

Download has been attached, screenies as well.


Features:

Use custom weapons to jailfight. People who dont want to jailfight, can select the Peace Sign (needs to be made yet, now it's just a dummy weapon)

Whether you want to use a predefined weapon or a random one.
If you want it to be a random weapon, how often the computer should update it

SharedJail-specific NoJailKill, in case people make shared jails with windows, and the admin doesnt want to enable NoJailKill for normal jails.


Not yet featured:

Option to split the shared jails with static meshes (might be useful in official matches)
SharedJail-specific BigHead. Bad in jailfighting? Then your head will shrink to the size of a pea :D

Dont have much more to say than just...TRY IT OUT FOR YOURSELF!! At the moment, the addon will always be loaded, even though the jails are seperate.

Suggestions are welcome, even if it's just for the phrasing. :)

Jrubzjeknf

tarquin
28th Jul 2005, 06:18 AM
Looks interesting...

How many maps have been made with shared jails? And how did they sort out the problem of releasing only one team?

Jrubzjeknf
28th Jul 2005, 07:40 AM
Looks interesting...

How many maps have been made with shared jails? And how did they sort out the problem of releasing only one team?

The only problem I've Head ever heard about, is the problem with releasing any team at all. This was caused by my TeamSpecificPhysicsVolume he placed over the jaildoors. Since volumes zone as well, the jaildoors then were in a seperate zone than the jail, thus the JBInfoJail couldn't find the jaildoor. It was fxed by simply moving the TeamSpecificPhysicsVolume.

Sidenote: will release the modified PshysicsVolume soon, atm I'm implementing a team specific localized message when someone steps into the volume. Naturally, this can be used in all teamgames :)

Ontopic: can someone take a look at the code of my addon, I've wrote stuff like:
Function thisFunction(Pawn P)
{
If ( P != None )
{
-all the code of the function-
}
}
Dont know for sure what I have to insert to make it better, just used this, because I know that works for sure :)

Vatcilli zeitchef
8th Aug 2005, 06:38 AM
I'll download this one when I find a map with a shared jail

Vatcilli zeitchef
8th Aug 2005, 09:30 AM
Sorry for repeating but you should check this out too
http://forums.beyondunreal.com/showthread.php?t=162598
Thread: Omg bug JB addonsharedjails