player camera

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The_Noik

O_o
Jun 11, 2005
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xray.messageboard.nl
Can someone please help me?

Hi, im bizzy with creatings a genmokai that is 2 times smaller.
I have made the player smaller in the animation browser,
and created a new upl file for the little genmokai.

but I cant get the camera lower, and the bot still haves
the same collision size as normal sized bots.
and, everything he shoots, blow high above him.
and not out of the front of his gun.

in unreal editor when I pres the "view bounds" button,
there will be a few brushes around my character.
some in blue, wich are automaticly placed correctly,
and a green box. this one is also still normal sized,
and floats high above my character.

I have tryed to make this brush smaller and lower,
if this is the one, how can I change this brush?
 
Last edited:

The_Noik

O_o
Jun 11, 2005
350
0
0
37
netherlands
xray.messageboard.nl
well, here's a picture of the new GMK.

well, here's a picture of the new GMK.

shot000034ab.jpg

as you can see, he's a lot smaller.:D
and I have repainted the face,
oh well, repainted...:rolleyes:

I have combined the faces of nebri and faraleth together.
wich creates a cool new gmk face.

maby the body skin will be changed too,
but some how Upaint does'nt work very well on my pc.:mad: