mutator/gametype idea, 'Revenge of the bouncing heads'

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Damike

New Member
Mar 30, 2005
14
0
0
-when someone get's headshotted his/her head will become alive and bounce around the map. if the living head spots a player it will seek the player and bump his head off which will become alive too, 2 heads will unite and form a bigger head which is faster and has the ability to fly. The player who keeps his head the longest is the winner. Flying/Bouncing heads can be stopped by shooting it. When 3 heads unite it will have legs and become spider-like, they will be able to shoot your head off with their own ranged weapon. When the game starts players will get a sniper rifle to shoot themselves in order to make first 2 or 3 headshot-victims, when that happened they will lose it and get another weapon that can only kill living heads. Heads are smart and will attack their victims on a sneaky way. Each player has 3 lives(you can choose).

crazy idea, I hope you like it.:eek:
this is not a recruitment or whatever you dudes call it. Just an idea.