post your General Protection Faults here just to see how many different ones we can get
Build UT2004_Build_[2005-02-15_17.02]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3001 MHz with 2046MB RAM
Video: NVIDIA GeForce FX 5950 Ultra (7184)
General protection fault!
History: UUnrealEdEngine::Exec_Actor <- UUnrealEdEngine::Exec <- WButtonGroup:: ButtonClicked <- WButtonGroup::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
UT2004 Build UT2004_Build_[2005-02-15_17.02]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3001 MHz with 2046MB RAM
Video: NVIDIA GeForce FX 5950 Ultra (7184)
General protection fault!
History: FPoly::Split <- AddConvexPrim <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- ModelToHullsWorker <- KModelToHulls <- KCreateActorGeometry <- CreateGeometry <- KInitActorCollision <- KInitActorKarma <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine:: Browse <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
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