View Full Version : best maps for this mod

17th Jun 2005, 09:13 AM
Hi all BUF'ers ;)

I have been buzy with making a UT Headhunters server.(yea i really like that gametype folks!) :D
If its on ,it runs fine,and it can handle up to 12 people.
Maby more,but that needs some testing ;)
(will be up 24/7 soon i hope )
Im only in doubt to make it a instagib Headhunter game or with the normal weapons........what is the best option here ?
Let me know :D
Other thing is : I want the best maps i can find that will run with this mod.
I mean, a small map with to many people is noting more then a slaughterhouse. :( and in my opinion not playable enough.
(spawnkills/campers etc. :( )
So let all you people run their thoughts free here :D
Thx in advance

17th Jun 2005, 09:41 AM
... sorry for slight OT, but i think i never really tested HeadHunters. Can you describe it?...

17th Jun 2005, 10:15 AM
Shoot oponent,grab his head,run to an altar to score points.
1 head= 1 point
2 heads = 1+2 = 3 frags
3 heads = 1+2+3 = 6 frags
And so on.
When playing,you see other players have a line of heads in a row behind them
Here the official website with screens and info:

17th Jun 2005, 01:19 PM
... i see... looks like a free-for-all version of Harvester then...

17th Jun 2005, 02:05 PM
Would i use a Instagib Mutator or normal weapons with Headhunters? that's up to you, you could do a test run with each and see which feels better (or that the majority of your clients like). As for maps any DM or DOM map works with it, so i recommend you checkout the UT Best Maps thread in this forum.