PDA

View Full Version : Displaying text ingame based off of a zone trigger


Saumanahaii
30th May 2005, 03:48 PM
Alright. I have been using the message feature of the zone trigger, but that isn't cutting it. I am making a museum walk through about the 1950s, for my history class. It is due wednesday, and I can't seem to get the stupid teext to display. I was hoping to use it in conjunction with matinee, but I can't get that working, and so I just have a map of korea with markers on it, and the user is supposed to walk up to them, and it display a page of text. Not working. The message feature only stays open for a few seconds, not near enough time to read, and its hard to see anyways. HELP!!!!! Anyone know a script that will worrk for me? I can't code, so.........