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View Full Version : field of movers


lazbian
10th May 2005, 07:26 AM
Kinda new to URTand i was just wondering if anyone knew how you can create a field of movers wihtout having them alll go back to the one point is there a way to each give them there own centre of gravity or do you have to create each mover from scratch?
im thinking of having swaying trees which are all triggered by one mover

similarly can you move a trigger light along a path somehow??

any feedback would b e much apprecitaed

eastgate2
17th Jun 2005, 07:34 AM
Try to learn to attach one mover to another, if that's what you need. This tutorial (http://www.planetunreal.com/lode/movers/movers.html) is general for unreal editing not runtime specific, it won't hurt to know.

Just like that you can attach light to a mover.