View Full Version : Silly Question
Ignotium
9th May 2005, 04:45 PM
What weapon is that?
http://www.beyondunreal.com/image.php?src=staff/raptor/ut2007_may05/hr/gwcom3.jpg
RL?
Dark Pulse
9th May 2005, 04:58 PM
Rocket Launcher. You can see a Yellow-tipped rocket on the left of the first person model.
Unreality
9th May 2005, 07:47 PM
yeah i though it was a rocket launcher
XaN
20th Jul 2005, 07:57 AM
yep he's right there are also pics somewhere on the net of a flak gun a shockrifle ut 2007 style
Plumb_Drumb
20th Jul 2005, 09:40 AM
Looks like an updated version of the UC2 rocket launcher, with the double rockets per chamber, and the model as a whole (the UC2 one was more blocky than that though).
I wonder if we will get the "drunken" rockets like in UC2...
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SirYawnalot
20th Jul 2005, 10:25 AM
Well, people have been suggesting that they seem to have ported in touched-up UC2 weapon models as placeholders in the UT2007 vids. Presumably the finished product will be rather different.
XaN
20th Jul 2005, 10:33 AM
Hey did u finish kotor 2 ?
SirYawnalot
20th Jul 2005, 01:07 PM
Yep. ^_^
Tip for ya, the story's much better as a light-sider.
XaN
20th Jul 2005, 02:18 PM
i know but i haven't finished it , can't pass the final boss
Selerox
20th Jul 2005, 02:34 PM
Well, people have been suggesting that they seem to have ported in touched-up UC2 weapon models as placeholders in the UT2007 vids. Presumably the finished product will be rather different.
Like you said, the current weapon models are either alpha versions of re-hashed UC2 versions for now. It'll more than likly be all change for the real deal.
Yep. ^_^
Tip for ya, the story's much better as a light-sider.
I dunno if it was just me, but I thought the plot was far less coherant than KOTOR1. KOTOR2's plot had more complexity, but didn't flow at all, it felt like a lot of nice plot ideas nailed together pretty randomly. Also, the ending sucked. It did have better gameplay than the first game though, and I like the way that the game genuinely does differ if you play Light or Dark.
Gimme KOTOR2's expanded gameplay/character interactions/size with KOTOR1's plot and you'd have a storming game IMO.
SirYawnalot
20th Jul 2005, 04:33 PM
Well, the trouble with KOTOR2 is that it was rushed- great big chunks were left out of the game because they didn't have enough time to finish it. LucasArts are the ones to blame for that one...
I pretty much agree about all those points, I would have mentioned a few of them in my last post but had a feeling it was steering somewhat off-topic...;)
XaN
20th Jul 2005, 11:22 PM
i had a bug that somtimes when i was playing it quit the whole game and that would not let me save in critical moments
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