Has anybody ever thought of doing this?
Using the material sequence function in UnrealED it would be extremley easy to make skins that blink, sweat, laugh or cry. It would probably be taken for granted by most players, but it's a little bit of detail that might give you character a bit more life. I for one am eager to try this (and will, when I get a spare bit of time off skinning to experiment).
Just a thought
old_man_funk
Using the material sequence function in UnrealED it would be extremley easy to make skins that blink, sweat, laugh or cry. It would probably be taken for granted by most players, but it's a little bit of detail that might give you character a bit more life. I for one am eager to try this (and will, when I get a spare bit of time off skinning to experiment).
Just a thought
old_man_funk