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hollib
3rd Apr 2005, 08:15 AM
In-Game shots of new vehicle, got nitrous boost like hotrod.
Untextured right now, some code needs to be done but near release.
:)

hollib
5th Apr 2005, 11:04 AM
* no7beta * (http://unrealbox.de/public/no7beta.rar)
Have fun! :D

BrutusCirrus
7th Apr 2005, 09:12 AM
No new weapons?!

Looks pretty cool though. I'll test it out later.

hollib
8th Apr 2005, 03:42 PM
UPDATE.New Clone Bandits vehicle "DarkSweeper" uploaded
with three testmaps, fixed two major bugs in the other vehicles.
Skin of the sweeper will change.
* S W E E P E R * & testmaps (11mb) (http://unrealbox.de/public/sweeperbeta.rar)
(temp. link will be removed)
http://web341.s280.deinprovider.de/images/rod2.jpg

Screech
8th Apr 2005, 04:44 PM
oooohhh that looks cool, i'm gonna play with it later, right now there's actually stuff on TV to watch :)

Screech
8th Apr 2005, 05:49 PM
ok, just took it for a spin, the firey texture is sweet :tup: of course it is stretched in a few spots but these are the parts you will change I assume

for suggestions, here are a couple things (see pictures):

1) the inside is ...... invisible? :eek:

2) the windows don't look right from all angles(in the red boxes)

3)perhaps add a tread of some kind to the wheels? (i tried with black lines in MSPaint.........lol :lol:

4)there are lights (leftover from the barracuda code I guess) that go on/off on the back of the vehicle but you haven't put any lights there :lol: However, the light ones at the front are done perfect. :)

hollib
8th Apr 2005, 06:37 PM
All that stuff will be gone in final, this is a prerelease to test play and have fun.

But you really found all points i got on the todolist,lol...
The tires are not skinned yet.
The inside will be visible of course and there will be breaklights.
* S W E E P E R * & testmaps (11mb) (http://unrealbox.de/public/sweeperbeta.rar)
(temp. link will be removed)
http://people.freenet.de/walkonwater/rod3.jpg
All new maps & vehicles uploaded to server!

hollib
11th Apr 2005, 07:34 PM
******************************
Thanks for everybodys support!:)
******************************

Reskinned from zero, final release.
http://people.freenet.de/walkonwater/sweepa.jpg
*******************
** SWEEPER FINAL ** (http://files.filefront.com/Clone_Bandits_Maps_and_Vehicles_Vol2/;3846849;;/fileinfo.html)
*******************

HAVE FUN!
SERVER IS UPDATED.
http://people.freenet.de/walkonwater/1.jpg
http://people.freenet.de/walkonwater/3.jpg

hollib
18th Apr 2005, 02:34 PM
FileFront mirror
CB maps&vehicles pack vol.2 (http://files.filefront.com/Clone_Bandits_Maps_and_Vehicles_Vol2/;3846849;5;/fileinfo.html)
Clone Bandits Maps and Vehicles Vol.2

Three new maps for Clone Bandits.

RingzOfRiot, conversion of Ben Beckwith IslandHop.
DeNada, conversion of Kurt Loefflers Chainisle.
CBTDeathValley, extension of the original Demiurge
DeathValley with a new vehicle.


Three new vehicles for Clone Bandits.

Chopsuey, small heli.
Hoverbeast, hovervehicle for the watermaps.
Funkysweeper, nitropowered customrod.

Screech
18th Apr 2005, 09:02 PM
excellent. If you don't mind i'll convert all the actors in my maps to use these.....?

hollib
19th Apr 2005, 02:11 AM
excellent. If you don't mind i'll convert all the actors in my maps to use these.....?
Of course, and get your mustang...
Had to rename some files, some of them were on redirect, sorry.
(keep the "old" *.u files in system directory till you are done with updating, else the maps will not open in editor)
*hollib* :)