Combat Task Force 121 Interview

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Computer Games Online continues its tear of Unreal Engine interviews, this time the spotlight turns to John Williamson of Direct Action Games as they discuss Combat Task Force 121, the just released value priced Unreal Engine game.

Computer Games - What graphics engine are you using and are you tweaking it for use in Combat Task Force 121?

John Williamson - We are using the Unreal engine. Members of the Direct Action Games team have used the engine in developing several games for Xbox and PC; we were able to leverage that experience by including a lot of polish, faster load times, emergent AI, more multiplayer gameplay types, better multiplayer performance, Xbox dedicated servers, etc.