I am trying to get a dedicated LAN server setup with custom maps, to be used at a LAN party, and want to be able to send files at the 100Mbit or so that our LAN will have available. But files always send horribly slow when I try and get it running here. I tried increaseing the MaxClientRate= in the ini but everything is still slow.
I imagine I could setup apache and have it pointing to the files on the server and have that as the redirect url, but I shouldn't have to go through all that trouble just to send files over the LAN since the game is capable of sending files as it is, it's just sending them way too slow.
I imagine I could setup apache and have it pointing to the files on the server and have that as the redirect url, but I shouldn't have to go through all that trouble just to send files over the LAN since the game is capable of sending files as it is, it's just sending them way too slow.