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hal
10th Mar 2005, 01:36 AM
Four shaky-cam videos of the Unreal Engine 3.0 demonstration from today's Game Developer's Conference can be found at 1 Up. The videos are available in low-res Windows Media, high-res Quicktime, and streaming formats.

The first revisits some of the shader effects and offers a few peeks at some new ones. The second shows off some very cool physics maneuvers featuring a sphere and an elaborate series of machines. The third features particle and physics interaction. Finally, the fourth places you in a mindblowingly detailed and large city, first driving through and then flying - demonstrating the "seamless" level loading.

Shrimp
10th Mar 2005, 03:01 AM
/me runs off to grab the downlaods like a rabid dog

Angel_Mapper
10th Mar 2005, 03:21 AM
Dear god. :y5:

Kifa
10th Mar 2005, 03:34 AM
:eek: :eek: :eek:

The question is - what are the reqs of this engine? Even the best engine in the universe is useless when you cannot run it on your PC... :rolleyes:

fuegerstef
10th Mar 2005, 04:21 AM
Even the best engine in the universe is useless when YOU cannot run it on YOUR PC... :rolleyes:

I don't care if it runs on YOUR PC, as long as it runs on mine... :)

Max_Damage_uk
10th Mar 2005, 04:50 AM
I'll buy a new PC, just to run this!!
Whatever it takes.
:D

Kifa
10th Mar 2005, 05:11 AM
I don't care if it runs on YOUR PC, as long as it runs on mine... :)

LOL! ;) Good piont... :p

Anyway - it ran pretty smoothly during whole demonstration (with few small hitches) so it can't be as hard to run it on modern hardware... :rolleyes: I still think I should upgrade though...

As for the presentation itself - the most impressing thing for me was the physics engine demo... :eek: I see those barricades in CTF modes already... :p :D

OICW
10th Mar 2005, 05:20 AM
Mark Rein said that it should run well on a 6600. Since it won't come out until the first quarter 2006, it should be a lot cheaper, not to mention that better cards will be available as well.

]-UnderTOW-[
10th Mar 2005, 05:32 AM
Aside from the the quality, the fact you can't hear what the guy's saying, and it sounds like half of the audience is dying of lung cancer or something, great demonstration!

raziel31
10th Mar 2005, 05:51 AM
Waou! I'd like to walk in these streets.... :rolleyes:

FluXs
10th Mar 2005, 06:32 AM
*waves goodbye to Source Engine...

TEH WOOTAGE. Now make UT3 on this baby Epic.... Just from the videos I can see UT on this engine being more like from the good old days of UT99

Israphel
10th Mar 2005, 07:10 AM
OMFG :eek:

That looks awesome..the level of world detail in that 4th demo was astonishing....I can imagine playing Onslaught in a city environment like that. Although, perhaps even a new gametype could be developed to take full advantage of environments like that.

I'd better start saving up for a new computer. My present one may well run the new engine, but what's the point of running something as gorgeous at that at 15 fps or whatever it is I'd get. I want to be able to play this properly.

How much time do I have to save up?...a year to 18 months I guess.
Oh Lordy, I hope they do UT3 on this.

RegularX
10th Mar 2005, 08:33 AM
Well, these previews never look as good in real life situations as they do in the demos - but it's still obviously drool worthy.

Is Epic making a UT3? They're being awful cagey about their next Unreal lineup. Maybe UT is going the way of UC, and Epic will concentrate on a pure Unreal 3 title for 2006.

[IMD1]KillRoy
10th Mar 2005, 09:34 AM
Somehow, the last demo reminded me of starwars episode 1 in sort of way...

Can't wait to walk those streets, It'll be perfect for a realistic future shooter!
Like MOHAA and stuff, but then set in the future. No arena's and stuff, but realistic city's like in the 3rd demo...

Massive online play...

OMG! this is gonna be sweet!! I'm saving right now till 1Q 2006 for my new computer that will be top notch for this game!!

EvenDarkerBOB
10th Mar 2005, 10:34 AM
Grreat! Now that we have the graphics part doing good, they can start improving other parts of them games. What other parts? you ask.
Like AI and stuff. Id love seeing AI improving as fast as pronographics do. Maybe future games will even have better stories. Or will they... :hmm:
Judging from your reactions better prngraphics is what The People want.

$$$$ --> Nvidia & Ati

Kifa
10th Mar 2005, 10:56 AM
Grreat! Now that we have the graphics part doing good, they can start improving other parts of them games. What other parts? you ask.
Like AI and stuff. Id love seeing AI improving as fast as pronographics do. Maybe future games will even have better stories. Or will they...
Judging from your reactions better prngraphics is what The People want.

$$$$ --> Nvidia & Ati

Yeah, it's sad that the improvements are almost only in form, not in the games themselves... :( And putting everything in massive multiplayer is IMHO not very good idea - it's rather a way of saving yoursel the trouble of inventing some good storyline... :rolleyes: I really hope that Unreal 3 WILL NOT be a MMOG... :hmm:

TomWithTheWeather
10th Mar 2005, 11:50 AM
Grreat! Now that we have the graphics part doing good, they can start improving other parts of them games. What other parts? you ask.
Like AI and stuff. Id love seeing AI improving as fast as pronographics do. Maybe future games will even have better stories. Or will they... :hmm:
Judging from your reactions better prngraphics is what The People want.

$$$$ --> Nvidia & Ati

They haven't forgotten about AI and such. Every sub-system in the UE3 has been revamped. AI just isn't as "visual" as pretty graphics and how it's used varies greatly from game to game. One game may not require incredible AI, whereas the next game does. Unreal has always had really good support for complex AI, but it's still mainly up to the licencee as to how to actually use it.

Yeah, it's sad that the improvements are almost only in form, not in the games themselves... :( And putting everything in massive multiplayer is IMHO not very good idea - it's rather a way of saving yoursel the trouble of inventing some good storyline... :rolleyes: I really hope that Unreal 3 WILL NOT be a MMOG... :hmm:

How do you know? You haven't played any of the games using UE3. And UE3 is not specificly an MMO engine. You can create many types of games with it, one of which could be an MMO. And everything you said about story is wrong. If anything, with UE3 apparently being much easier to use, more time can be devoted to improving the story/immersion aspects of a game. Cut-scenes and the like are now much easier for the designer to create. The improvements are not only for visuals.

Besides, a lot of game's storys are bad, not because all the time was spent making pretty visuals, because the story of the game was bad from the beginning. HL2 was so good because they actually had a professional tv/movie script writer do the story, if I remember correctly.

Caravaggio
10th Mar 2005, 12:56 PM
I couldn't understand a damn word he was saying but watching these videos is akin to what I can only presume it the sensation of being blown by god himself...

ew.
Anyway, is it me or is the major system strain on the current engine really in the amount of action onscreen and not so much the visuals? It used to be the other way around but if it keeps reversing the ratio like this then I have to wonder how many characters we'll be able to get into that pretty world they're putting together.

I wonder if anyone is already making a mod for this, seems like you'd have to start now to get it out anywhere near after the release of whatever the next unreal game is.

Kifa
10th Mar 2005, 02:58 PM
How do you know? You haven't played any of the games using UE3. And UE3 is not specificly an MMO engine. You can create many types of games with it, one of which could be an MMO. And everything you said about story is wrong. If anything, with UE3 apparently being much easier to use, more time can be devoted to improving the story/immersion aspects of a game. Cut-scenes and the like are now much easier for the designer to create. The improvements are not only for visuals.


I know, I know... I'm just afraid that it could be another Unreal 2... :rolleyes: But agreed otherwise. :) I really hate myself being so n00bish at times... ;)

HL2 was so good because they actually had a professional tv/movie script writer do the story, if I remember correctly.


Marc Laidlaw (if I remember correctly) :D

FluXs
10th Mar 2005, 03:19 PM
crapping hell again, this is too good...

However I would like to see some more outdoor videos of the terrain. That sea in the video is bloody ace with the light reflecting, I hope thats in the map and not just in the skybox. The city map reminded me of LOTR....


Edit:

After watching the physics video. Can you imagine playing CTF with a flag that does that? :D

Also picking up the burning torch and using it as a Light aid was cool.... those physics are really something, much better than HL2

Mison
10th Mar 2005, 03:57 PM
That last video of the city .... think ONS Crossfire !!!

SanitysEdge
10th Mar 2005, 04:24 PM
After watching the physics video. Can you imagine playing CTF with a flag that does that? :D
Cloth simulation... omg... :drool:

bid
10th Mar 2005, 04:25 PM
The hardware required to run UE3 COMFORTABLY (settings maxed out) won't be available for at least another 5 years.

Major-Lee-High
10th Mar 2005, 05:19 PM
I remember how excited i was about ut2k3 and its new engine :(

This still looks awsome, hopefully they make some badass console (and pc later of course) games with that.

Blaaguuu
10th Mar 2005, 05:32 PM
The hardware required to run UE3 COMFORTABLY (settings maxed out) won't be available for at least another 5 years.

this is a good thing.

you knwo how when ou go back and play UT99 these day, you can enjoy yourself, with the nice gameplay. btu the graphics suck? think of havign a game you can play when it comes otu, with the better graphics than any other game around. then 5 years later, stick the game in and still be abel to play it with graphics as good as any new game. hooray for scaleability!@

]-UnderTOW-[
10th Mar 2005, 05:33 PM
The hardware required to run UE3 COMFORTABLY (settings maxed out) won't be available for at least another 5 years.

Try next year.

sweeny
10th Mar 2005, 05:58 PM
The hardware required to run UE3 COMFORTABLY (settings maxed out) won't be available for at least another 5 years.

well im not sure what processing power is needed but in terms of graphics they are pritty close now, they say you would need 1hb of video memory to run it in top spec and i would estimate that they will have that sort of capibilaty in a year

Prophetus
10th Mar 2005, 06:16 PM
AI is constantly being improved with each new engine revision. Hell, just compare the AI in the original Unreal game to the current versions...or better yet, other engines. True, there are few engines out there with great AI, but Unreal has come a long way in such a short time. Not many engines receive a constant and progressively quick upgrade like Unreal.

I guess we are spoiled, since the engine is upgraded quickly, we receive a sufficient portions of improvements with each upgrade. Of course, Epic could wait years to upgrade to each version...heh...then the graphics and AI would wow us...for a few months:). I'd rather see this engine improve every three years than wait many moons.

NeoNite
10th Mar 2005, 06:36 PM
That is one nice looking city...

Amazing to see what the unreal engine is capable off...

ExiT
10th Mar 2005, 08:56 PM
Letsee if they can create a UT sequel that can hold people as well as UT99 did. Nice graphics!

bid
11th Mar 2005, 12:56 AM
Letsee if they can create a UT sequel that can hold people as well as UT99 did. Nice graphics!

That will NEVER happen, no matter how good the game.

Back in 1999 the market was pretty much unexplored: only 2-3 good PC FPS titles existed and FPS games on consoles were just sad. The market share of FPS games at that time was evenly split between UT99, Q3, and Tribes.

Fast Forward to 2005: the market is now saturated with an endless supply of PC and Console FPS and WW2FPS games. By the time the new UE3 powered UT game is released, the market will be so heavily saturated that Epic will be lucky to get a 'fraction of a fraction' of the UT99 market share. This is one of the reasons that Epic is moving towards console games.

Kantham
11th Mar 2005, 02:11 AM
That will NEVER happen, no matter how good the game.

Back in 1999 the market was pretty much unexplored: only 2-3 good PC FPS titles existed and FPS games on consoles were just sad. The market share of FPS games at that time was evenly split between UT99, Q3, and Tribes.

Fast Forward to 2005: the market is now saturated with an endless supply of PC and Console FPS and WW2FPS games. By the time the new UE3 powered UT game is released, the market will be so heavily saturated that Epic will be lucky to get a 'fraction of a fraction' of the UT99 market share. This is one of the reasons that Epic is moving towards console games.

I mostly think that halo is the big mess with them.Seriously , look at ut2003 , it was releassed just a bit before (or after) halo 1 on pc. Halo 1 had so much byer on the pc . Then , when they builded ut2004 , the BIGGEST feature where the vehicles, I looked so many times that banner on unrealtournament.com before the game was finnaly releassed. They had so much buyer , UT will not be owned by crapy WW2 games , There is so many WW2 FPS crap that i don't count them anymore. UT 2004 have ALOT! of mappers , look at all the others crap , i never sawed a bigger mapping comunity than our. And now epic want to spice up XBOX live with UC2 (i must agree with him with this point in one way) . They want to smash Halo 2 online , simple to understand ? Look for halo 2 on pc , epic will move faster for the next ut , i bet on it.

]-UnderTOW-[
11th Mar 2005, 03:12 AM
Did anyone else not understand a thing said there?

NeoNite
11th Mar 2005, 07:06 AM
ARGGGG STOP CALLING THE GAME UT99 :rant:

IT'S NOT CALLED UT99 ..

/me sighs cause of the fact how ridiculous people can be...

ut99.. whoever came up with it, I want to eviscerate you.

Apathy
11th Mar 2005, 07:23 AM
-UnderTOW-[']Did anyone else not understand a thing said there?


Still scratching my head....

Caravaggio
11th Mar 2005, 10:57 AM
It's UT, it came out in 99, there have been more since then, what's the problem? No it's not the name on the box, but you can't tell me that you haven't seen people use "UT" to just describe the whole series. If I said I was hoping they'd continue UT on ue3, I would be talking about the series, not a continuation soley of the game which came out in 1999.
You'd think someone burned your country's flag or something.

RegularX
11th Mar 2005, 11:04 AM
Seriously NeoNite, it's not much odder than people calling Star Wars "Episode 4". It's actually a lot handier when trying to help people with their mods, too, because a lot of people refer to UT2k4 as just UT, and it saves a step.

Though, I know where you're coming from. I still want to take bat to monitor everytime I see "MOD" ... god, that drives me nuts.

NeoNite
11th Mar 2005, 11:47 AM
Sorry I exagerated a bit, it just sounds so horrible. Bleh.. ut99...
:O)

I know people use UT when referring to all ut games, in general.
Hmm...

Maybe they should've simply named the games ut, ut2, ut3...
Then people would've used ut1, which isn't that horrible....
(Ok, some do... but very few)

I'll keep using the term UT though. If people get confused and think I'm talking about UT2004, or all ut games, then that's their problem.
Most of the times it's easy figuring out wether you're referring to 1 game or every single one so far..eh..

Kantham
11th Mar 2005, 12:28 PM
ARGGGG STOP CALLING THE GAME UT99 :rant:

IT'S NOT CALLED UT99 ..

/me sighs cause of the fact how ridiculous people can be...

ut99.. whoever came up with it, I want to eviscerate you.

UT GOTY

/you glad?

NeoNite
11th Mar 2005, 01:28 PM
UT GOTY

/you glad?

Heh? That's the "game of the year edition", not the eh original edition 0_

That's not quite the same, isn't it?

Well, it is... but then again it isn't.

Caravaggio
11th Mar 2005, 03:06 PM
Of course the game isn't even called "UT", it's called Unreal Tournament... ...and of course it's not called Unreal Tournament written in Ariel, it's written in freaky deaky font like so...

http://game.htnet.hr/unreal_tournament_logo.gif

All hail the freaky deaky font. :p :p :p

(Actually, now that I think about it, does anyone know if that font has been turned into a typable format? I'd like to have that...)

Majik
11th Mar 2005, 03:32 PM
(Actually, now that I think about it, does anyone know if that font has been turned into a typable format? I'd like to have that...)

http://files.filefront.com/ufontzip/;849454;;/fileinfo.html

Caravaggio
11th Mar 2005, 03:48 PM
Thank you!

Majik
11th Mar 2005, 04:06 PM
You're welcome.