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View Full Version : enemy/team force models?


Cantar
8th Mar 2005, 09:37 PM
i been looking for away to add this in my ini file some how where my teammates will appear 1 type of model and my enemys will appear as another model i know its posable in utcomp

i think utcomp is only useing comands alrdy avalibe for that but i dont know how to do it on my own

i know how to force models and make Everyone appear 1 type of modem but not sure how to do teams

-Tj-
10th Mar 2005, 02:36 AM
You talking about your teammates during Instant Action rounds? Or...? :p

Cantar
10th Mar 2005, 03:41 AM
no during online play
i want to force my enemys to appear gorge
my teammates and i be forced as matrix
(these would be client visaual only) no one eals would see em that way inless thay used the same set up

i also want to use what ever model i want from the player selection models


the reason i want to do this is becouse some of these skins at distences arnt visable at all to me i have partly bad eye sight and the most i can see is the red/blue crona's

klasnic
10th Mar 2005, 04:03 AM
As far as I know, Cantar you can only force a few default models...

http://forums.beyondunreal.com/attachment.php?attachmentid=82394

Cantar
10th Mar 2005, 05:42 AM
yeah problem with that though is you have to be the model your froceing (selected from player models) cant be another model and foce the them models

need something like utcomp but for server side but if its a class it be considerd as a hack and well am not trying to hack i just wanna be able to see people lol

klasnic
10th Mar 2005, 12:38 PM
No idea in that case, sorry Cantar :( I'm no fan of UTComp - My server filters have that turned off permanently ;)

Maybe if you ask whoever made that mutator? Just an idea