View Full Version : DA2-Refinery

21st Feb 2005, 01:00 AM
I got bored with coding so I decided to start on a new map again. Not all that exciting yet, haven't spent to much time on it, but here's a quick screenshot. Since Fluxs is doing nice and autumny, I decided to do the exact opposite so it's dank, muddy, and wet :P Not sure if I'm going to keep the rain in or not at this point, we'll see. Anyways, here you all are

21st Feb 2005, 02:04 AM
nice looking. Could be cool to have a base inside that mountain, with a overlooking platform up the mountain a bit to shoot enemies from :)

21st Feb 2005, 11:47 AM

22nd Feb 2005, 02:08 AM
Updated screenshots. Decided to take out the rain for now.

22nd Feb 2005, 03:59 AM
looking nice!!!

23rd Feb 2005, 05:37 PM
looking good sir keep up the wrk

24th Feb 2005, 09:49 AM
Waaaay to dark.

24th Feb 2005, 10:54 AM
Skybox will be added, and the overall map will be more lighter.

I am answering cause we test it yesterday (much newer version than on pics)

24th Feb 2005, 12:22 PM
eh, my screenshots always look dark, it's much lighter in game, and abs is right, my screenshots get out of date pretty quickly :P

27th Feb 2005, 08:39 PM
Well from what I see its still awesome. :)

Spec, are you having that rain emitter follow the client, or is the rain a global thing?. Damn, I'd love to get my hands on a following code.

27th Feb 2005, 09:58 PM
the emitter spawns rain around the client already, if it was global; things would be laggy soup day

27th Feb 2005, 10:00 PM
plus, like I said above, the rain has been taken out :P

28th Feb 2005, 08:15 AM

not even spitting?

28th Feb 2005, 12:19 PM
we'll see...

28th Feb 2005, 03:26 PM
well i was just wondering... i didnt even know that, thanks for telling me. just wonderin why using one is so damn resource-expensive...

28th Feb 2005, 05:44 PM
depends on the amount of rain falling, how fast, how big and how much you can see in the distance around you

28th Feb 2005, 06:58 PM
thinks someone should make it so it rains cats and dogs

1st Mar 2005, 12:47 AM
lol, that'd be pretty cool

1st Mar 2005, 02:49 AM
I Think rain in maps can be great, as long as the sky isnt really dark


This is a good example of this, not too dark..ignore the crappy textures.

just my 2cents worth

1st Mar 2005, 06:35 AM
yea if done proparly, rain thunder, all that kinda thing can be really kewl :D

1st Mar 2005, 12:24 PM
I'll post some updated shots later tonight. I'm making full use of unreal's crappy karma physics, so everything that should be able to be moved with gun fire or explosions, etc, will, ie I have some barrels that you can shoot around realisticly and can be used as cover, etc. Should be cool stuff :)

2nd Mar 2005, 12:41 AM
Not sure if there's anything really new here, just stuff to look at since I haven't had much more time to work on stuff

12th Mar 2005, 04:18 PM
Here's a new screenshot, focusing on the prison compound. As you'll see there's a new skybox(modified skybox from a certain onslaught map ;)) and the environment has a better color to it. Hope this helps getting people back to the forums a bit. I know it's been pretty dead around here, but that just means we're working :)

12th Mar 2005, 10:57 PM

13th Mar 2005, 11:41 AM
Just more proof that this mod is slowly but steadily moving along. Great work guys, really, this is amazing...

13th Mar 2005, 03:33 PM
you can say that slowly part again... hope it gets released before new year

13th Mar 2005, 03:57 PM
It'll be out MUCH sooner than that ;)

13th Mar 2005, 05:47 PM
Having free time is good for DA!!

13th Mar 2005, 09:25 PM
looking good, maybe a few searchligs pointed near the exits of the prison entrances/exits would be good

14th Mar 2005, 12:29 AM
Good Gravy. This mod and its maps are looking awesomer and awesomer. Move over RO :P.

14th Mar 2005, 03:05 AM
I dont want to judge RO as I have never played it but I am kind of sick and tired of WW mods/games.

There are so many of them. All same weapons and a little bit different story.

14th Mar 2005, 04:31 PM
respect for opinions, but if i play a ww game with a map like dday and surround sound it owns forever, despite the game itself.
favorite's call of duty though.

14th Mar 2005, 09:41 PM
There are so many of them.

Yeah i would have to agree, alot of them are not good (Scott likes a realistic war FPS) so its not too bad if you only play a couple of them. Want to see some other wars..Vietnam or more recent ones. Vietcong has got to be the best war game ever! :)

15th Mar 2005, 06:30 AM
played RO and 4 my money its just a poor version of ttr which is nolonger on the ut engine

15th Mar 2005, 12:19 PM
you guys are getting a bit off topic :P

15th Mar 2005, 01:29 PM
ahh TTR... (deep breath) the good old days... when mods actually did get released :P

15th Mar 2005, 03:14 PM
off topic?


how's that for off-topic? :)

15th Mar 2005, 04:43 PM
roosterrrrrr!!!!!!!! :)

16th Mar 2005, 02:18 PM
so hows the map comming

and yes boogers taste so good

17th Mar 2005, 12:08 PM
It's coming along ok. Been kind of busy with work and other things, but I should be back at it soon :)

19th Mar 2005, 09:12 PM
roosterrrrrr!!!!!!!! :)
hey mate. long time no see. :)