View Full Version : License for non game development
14th Feb 2005, 03:47 PM
UnrealEngine is still my favourite among 3D-editors. IŽd like to use it for my architectural vizualisations and need a licens for non game development.
14th Feb 2005, 05:07 PM
Not us you talk to. Email Epic directly.
31st Mar 2005, 07:50 AM
They don't seem to reply to email, I have tried to talk to them about getting to those redlinks on the UDN site and about a licence but to no avail. Let me know how you get on....
5th Apr 2005, 01:40 AM
5th Apr 2005, 05:07 PM
ah, eldhead beat me to it. Yes, I believe that link is the correct one to order the Runtime from.
I don't have any additional information on the status of support or availability; I haven't worked on the Runtime (or for Epic, for that matter) in nearly a year now.
17th Apr 2005, 12:29 AM
First off ive e-mailed Epic like four times in the past four months on the subject with now answer.
I decided not to post a new thread, sense this one is kinda related to my question. I am currentlly a Junior in High School, and editor of a disc that comes with our annual called a Yeardisk. As a extra feature for next year I thought of using the runtime to make a virtual walk through of our school.
As required by District policy, I need confirmation from a offical at Epic saying that it is ok for us to use the Runtime for this project. The Yeardisk does ship with the Annual which students do pay for, and would be included on the disc itself. Does this fall under the license for the free version of the Runtime? There is no way we can afford the registered version.
17th Apr 2005, 01:01 AM
* Content or applications created with UNREAL ENGINE 2 RUNTIME: REGISTERED VERSION may not be sold as packaged good on an individual basis by any means.
I'd say no.
18th Apr 2005, 03:09 AM
sell the book, give the disc away
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