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View Full Version : How do I large player view? UT2003


frosty
2nd Feb 2005, 10:48 AM
Any tips on how if I can view my model choice in fullscreen rather than in game or in the options menu and 3d so I can see him/her larger and more detail?

TIA

Sabrewu1f
2nd Feb 2005, 12:23 PM
In game type "freecamera 1" in the console to control the camera without moving the model =)
What you could do too is to open the model in the unrealed's animation browser and zoom on it.

SaD
2nd Feb 2005, 12:44 PM
I heavily use Mychaeelīs Spectate Botmatch (http://www.beyondunreal.com/dl.php/skincity/tools/spectatebotmatch.zip) .
Itīs originally for UT2003 , but it works fine with UT2004.
I create all pics for SkinCity with this tool.You can freeze the game , rotating around the model , spectating the whole map , viewing the model in action ....

I love it . :)

frosty
3rd Feb 2005, 11:33 AM
Thanks Sabre :)

Wow SaD nice stuff, will go dl asap and try it out, upaint is not bad for viewing but I want that detail look so I can attempt to fix things.

BTW boy is the Jugg model a tough one, lots of armour sticks out all over but I am enjoying it, just like the good old UT days! Hopefully I can get some picks up soon on the WIP.

SaD
3rd Feb 2005, 01:15 PM
I really like most of your UT-work , so I canīt wait for your WIPīs :) .

klasnic
3rd Feb 2005, 01:18 PM
Another suggestion frosty is to look at it in the editor - goto the animation browser and open the model's animation file - you can move it around as you wish and the quick 'print screen' is a useful tool too :)

Sabrewu1f
3rd Feb 2005, 01:24 PM
Another suggestion frosty is to look at it in the editor - goto the animation browser and open the model's animation file - you can move it around as you wish and the quick 'print screen' is a useful tool too :)

I said that already =) but with less details

klasnic
3rd Feb 2005, 01:26 PM
I said that already =) but with less details

Bless my eyesight :lol:

frosty
8th Feb 2005, 12:17 PM
I really like most of your UT-work , so I canīt wait for your WIPīs

Thanks SaD, now I have to find out, who stole my skinnign time lately. :)

Actually I am trying to do this armor style similar to Jason Dark Horizon's style that I admire so much, plus the std way I beat the crap out of it, crack it up and scratch it. I am sure it will be too detailed in the end. :)

klasnic
8th Feb 2005, 11:33 PM
They can never be too detailed frosty :tup: ;)