View Full Version : How do I large player view? UT2003
frosty
2nd Feb 2005, 10:48 AM
Any tips on how if I can view my model choice in fullscreen rather than in game or in the options menu and 3d so I can see him/her larger and more detail?
TIA
Sabrewu1f
2nd Feb 2005, 12:23 PM
In game type "freecamera 1" in the console to control the camera without moving the model =)
What you could do too is to open the model in the unrealed's animation browser and zoom on it.
SaD
2nd Feb 2005, 12:44 PM
I heavily use Mychaeelīs Spectate Botmatch (http://www.beyondunreal.com/dl.php/skincity/tools/spectatebotmatch.zip) .
Itīs originally for UT2003 , but it works fine with UT2004.
I create all pics for SkinCity with this tool.You can freeze the game , rotating around the model , spectating the whole map , viewing the model in action ....
I love it . :)
frosty
3rd Feb 2005, 11:33 AM
Thanks Sabre :)
Wow SaD nice stuff, will go dl asap and try it out, upaint is not bad for viewing but I want that detail look so I can attempt to fix things.
BTW boy is the Jugg model a tough one, lots of armour sticks out all over but I am enjoying it, just like the good old UT days! Hopefully I can get some picks up soon on the WIP.
SaD
3rd Feb 2005, 01:15 PM
I really like most of your UT-work , so I canīt wait for your WIPīs :) .
klasnic
3rd Feb 2005, 01:18 PM
Another suggestion frosty is to look at it in the editor - goto the animation browser and open the model's animation file - you can move it around as you wish and the quick 'print screen' is a useful tool too :)
Sabrewu1f
3rd Feb 2005, 01:24 PM
Another suggestion frosty is to look at it in the editor - goto the animation browser and open the model's animation file - you can move it around as you wish and the quick 'print screen' is a useful tool too :)
I said that already =) but with less details
klasnic
3rd Feb 2005, 01:26 PM
I said that already =) but with less details
Bless my eyesight :lol:
frosty
8th Feb 2005, 12:17 PM
I really like most of your UT-work , so I canīt wait for your WIPīs
Thanks SaD, now I have to find out, who stole my skinnign time lately. :)
Actually I am trying to do this armor style similar to Jason Dark Horizon's style that I admire so much, plus the std way I beat the crap out of it, crack it up and scratch it. I am sure it will be too detailed in the end. :)
klasnic
8th Feb 2005, 11:33 PM
They can never be too detailed frosty :tup: ;)
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