How can an end-user activate a project ?

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shihchiy

New Member
Feb 1, 2005
15
0
0
Hi,

I develop a project using UnrealEditor. All character animation, AI, lighting, texture and mesh are included.

How can an end-user activate this project on one stand-alone computer as a very simple game? I will assume that the end-user has no any unreal software. Can I wrap everything into some file like ".exe" that end-user can just click it and tast it ?

Best

Luke