57@RDU57
4th Jan 2005, 07:54 PM
JB with a twist...
Option #1
Instead of the usual "static room jail", you could have one that is located in a modified Leviathan (or some custom JB vehicle, but that's probably wishful thinking) which roams an ONS-sized map (most likely a conversion). The vehicle has a smaller and/or otherwise modified version of the release switch which needs to be touched in order to free the prisoners. Needless to say, it is advisable to disable the monster tank or at least distract its crew before making the dash to the switch. Simply blowing the damn thing up won't work, as it will just respawn somewhere else with the prisoners still in it (such things could be optional, though).
The jail itself could be a pretty straightforward rectangular box with riveted steel plating or whatever. Scaling wouldn't have to be 100% accurate, i.e. the jail could be a bit larger than the actual inside of a Leviathan. Would be nice if you could have windows or video screens which would allow you to look outside while the vehicle moves around (is this feasible?). Execution could be by gassing, or whatever else seems appropriate.
Option #2
Another idea would be to let players carry the jails around like they would a flag or BR ball -- indeed, the ball could easily be adapted for this purpose. The prisoners are micronized, or maybe the jailball uses some kind of exotic transdimensional technology, and can be freed by shooting the carrier and then touching (picking up) the ball. Unlike in BR, the ball carrier can defend himself, maybe with some kind of custom weapon that's integrated into the jailball. The ball can be thrown to other players BR-style.
The jail could be spherical in this case, maybe with low or zero grav and some groovy visuals. Execution could be by electric zap, explosion (the whole ball explodes once everyone has been captured), or pretty much anything else. Theoretically this JB variant could be played on anything from DM to modified ONS maps with full vehicle support.
Option #1
Instead of the usual "static room jail", you could have one that is located in a modified Leviathan (or some custom JB vehicle, but that's probably wishful thinking) which roams an ONS-sized map (most likely a conversion). The vehicle has a smaller and/or otherwise modified version of the release switch which needs to be touched in order to free the prisoners. Needless to say, it is advisable to disable the monster tank or at least distract its crew before making the dash to the switch. Simply blowing the damn thing up won't work, as it will just respawn somewhere else with the prisoners still in it (such things could be optional, though).
The jail itself could be a pretty straightforward rectangular box with riveted steel plating or whatever. Scaling wouldn't have to be 100% accurate, i.e. the jail could be a bit larger than the actual inside of a Leviathan. Would be nice if you could have windows or video screens which would allow you to look outside while the vehicle moves around (is this feasible?). Execution could be by gassing, or whatever else seems appropriate.
Option #2
Another idea would be to let players carry the jails around like they would a flag or BR ball -- indeed, the ball could easily be adapted for this purpose. The prisoners are micronized, or maybe the jailball uses some kind of exotic transdimensional technology, and can be freed by shooting the carrier and then touching (picking up) the ball. Unlike in BR, the ball carrier can defend himself, maybe with some kind of custom weapon that's integrated into the jailball. The ball can be thrown to other players BR-style.
The jail could be spherical in this case, maybe with low or zero grav and some groovy visuals. Execution could be by electric zap, explosion (the whole ball explodes once everyone has been captured), or pretty much anything else. Theoretically this JB variant could be played on anything from DM to modified ONS maps with full vehicle support.