Firstly, thanks free monkey for their efforts in this great total conversion pack.
As a xmp veteran, here's what I found in utxmp:
1. physics are different. tech jump lower than before. and the whole game is much slower in pace, especially when dodging.
2. gunner rockets do much more health damage(rather than shield) now. it can even kill a gunner with 3 rockets splash damage. This is too unbalancing.
3. pistol.......
4. sniper rifle too short in range. that'll make it lost it's advantage.
5. flame thrower now doing too little damage and it can hurt yourself??
6. map/graphics glitches here and there...(I'll try to post here later)
7. shotguns now in flak cannon style which is no good, especially for the alt-fire char. the damage level is very good now.
8. shock lances seems doing too little damage on vehicles. (or vehicles became tougher??)
9. smoke nade release too little smoke/gas nade release too little gas(i'm not a gas whore )
10. finally, at the moment, i can't use gunners to do landmine jump and laser strip mine jump
As a xmp veteran, here's what I found in utxmp:
1. physics are different. tech jump lower than before. and the whole game is much slower in pace, especially when dodging.
2. gunner rockets do much more health damage(rather than shield) now. it can even kill a gunner with 3 rockets splash damage. This is too unbalancing.
3. pistol.......
4. sniper rifle too short in range. that'll make it lost it's advantage.
5. flame thrower now doing too little damage and it can hurt yourself??
6. map/graphics glitches here and there...(I'll try to post here later)
7. shotguns now in flak cannon style which is no good, especially for the alt-fire char. the damage level is very good now.
8. shock lances seems doing too little damage on vehicles. (or vehicles became tougher??)
9. smoke nade release too little smoke/gas nade release too little gas(i'm not a gas whore )
10. finally, at the moment, i can't use gunners to do landmine jump and laser strip mine jump