Keyboard bug & crash

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kjbstar

unreal.fr
Dec 25, 2003
7
0
0
42
St-Brieuc - France
Hello,

First, thx to Free Monkey Team for the great job done for this TC ;)
I've found 2 bugs, a crash one, and keyboard one.

Keyboard Bug:
I've got a cordless keyboard, and I've never had any problems playing with it.
But in UTXMP, directions stay blocked very very often ! For example, if I'm going to the left, my character will continnue itself to going to the left...
It s very hard to play, I must press Esc and click continu to discard the bug, but it come back in maximum 1 minute...

Crash Bug:
STarting playing a map in a forest (dont remember the name, sorry), and immediately I've seen very important glitches.
Then, the game freezes, come back to Windows in...8 colors, 4 bits o_O

Here is the error message displayed:

UT2004 Build UT2004_Build_[2004-11-11_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1535 MHz with 767MB RAM
Video: NVIDIA GeForce4 MX 440 (4403)

Error setting display mode: CheckDeviceFormat failed (D3DERR_INVALIDCALL). Please delete your UT2004.ini file if this error prevents you from starting the game.

History: UD3DRenderDevice::UnSetRes <- DetermineFormats <- SetupPresentParms <- UD3DRenderDevice::SetRes <- UWindowsViewport::EndFullscreen <- WM_DESTROY <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- WM_SYSCOMMAND <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- MessagePump <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free


I've got the latest patch 3339.

See ya :)
 

CrazyLittleOne

New Member
Mar 27, 2004
854
0
0
Error setting display mode: CheckDeviceFormat failed (D3DERR_INVALIDCALL). Please delete your UT2004.ini file if this error prevents you from starting the game.

hmmm i bet ur display mode is messed up and itd be fixed if u delete your ut2004.ini file

but thats just my openion
 
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