Hello,
First, thx to Free Monkey Team for the great job done for this TC
I've found 2 bugs, a crash one, and keyboard one.
Keyboard Bug:
I've got a cordless keyboard, and I've never had any problems playing with it.
But in UTXMP, directions stay blocked very very often ! For example, if I'm going to the left, my character will continnue itself to going to the left...
It s very hard to play, I must press Esc and click continu to discard the bug, but it come back in maximum 1 minute...
Crash Bug:
STarting playing a map in a forest (dont remember the name, sorry), and immediately I've seen very important glitches.
Then, the game freezes, come back to Windows in...8 colors, 4 bits
Here is the error message displayed:
UT2004 Build UT2004_Build_[2004-11-11_10.48]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1535 MHz with 767MB RAM
Video: NVIDIA GeForce4 MX 440 (4403)
Error setting display mode: CheckDeviceFormat failed (D3DERR_INVALIDCALL). Please delete your UT2004.ini file if this error prevents you from starting the game.
History: UD3DRenderDevice::UnSetRes <- DetermineFormats <- SetupPresentParms <- UD3DRenderDevice::SetRes <- UWindowsViewport::EndFullscreen <- WM_DESTROY <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- WM_SYSCOMMAND <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- MessagePump <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
I've got the latest patch 3339.
See ya
First, thx to Free Monkey Team for the great job done for this TC
I've found 2 bugs, a crash one, and keyboard one.
Keyboard Bug:
I've got a cordless keyboard, and I've never had any problems playing with it.
But in UTXMP, directions stay blocked very very often ! For example, if I'm going to the left, my character will continnue itself to going to the left...
It s very hard to play, I must press Esc and click continu to discard the bug, but it come back in maximum 1 minute...
Crash Bug:
STarting playing a map in a forest (dont remember the name, sorry), and immediately I've seen very important glitches.
Then, the game freezes, come back to Windows in...8 colors, 4 bits
Here is the error message displayed:
UT2004 Build UT2004_Build_[2004-11-11_10.48]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1535 MHz with 767MB RAM
Video: NVIDIA GeForce4 MX 440 (4403)
Error setting display mode: CheckDeviceFormat failed (D3DERR_INVALIDCALL). Please delete your UT2004.ini file if this error prevents you from starting the game.
History: UD3DRenderDevice::UnSetRes <- DetermineFormats <- SetupPresentParms <- UD3DRenderDevice::SetRes <- UWindowsViewport::EndFullscreen <- WM_DESTROY <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- WM_SYSCOMMAND <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- MessagePump <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
I've got the latest patch 3339.
See ya