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View Full Version : Some editing questions


Devil_D
24th Nov 2004, 11:55 AM
Hello modders and modelers!
Do you people know if i can use MilkShape3D models in
UT2K4? If not, how could i convert them so i could use them in UT2K4?
(ive made some vehicles and weapons and i would like to see if i could get them in-game)

Also, how do i make a very own voice pack?
(voice for characters, rewardment voices and status voices)

And last, how can i make new Crosshairs?

Hide
1st Dec 2004, 10:11 PM
Do you people know if i can use MilkShape3D models in
UT2K4? If not, how could i convert them so i could use them in UT2K4?
(ive made some vehicles and weapons and i would like to see if i could get them in-game)
MilkShape3D can be used for making player models and the weapon models.
Although I have not made a vehicle, probably it will be OK.

Also, how do i make a very own voice pack?
(voice for characters, rewardment voices and status voices)
"UT Voice Packager" is useful.
http://xgxlan.com//vp/

And last, how can i make new Crosshairs?
Here is a tutorial.
http://www.unrealops.com/modules.php?op=modload&name=Reviews&file=index&req=showcontent&id=153

Devil_D
2nd Dec 2004, 12:52 AM
Thanks for the help Hide! :D
Now i know that i can use my models from MilkShape3D,
and i should read that crooshair making tutorial many times... It looks like difficult.
And i got the voice packager and know how easy its to make a custom voice pack.

Thanks again Hide!