View Full Version : Projectors...
-=DARCHANGEL=-
20th Nov 2004, 06:55 PM
How does using projectors affect FPS?...
Birelli
20th Nov 2004, 09:28 PM
It's not that bad. JB-Alarscia will have over 200 and it's FPS isn't bad at all for a map with the amount of terrain/mesh polys it has.
TheSpoonDog
20th Nov 2004, 10:23 PM
Depends what kind of projector it is... sometimes they can have little effect, sometimes you can delete a large projector and give yourself 25 frames extra, only testing can tell :)
Mychaeel
21st Nov 2004, 05:42 AM
Consider that every single "bullet hole" decal is created by a Projector in UT2004. They're pretty efficient.
-=DARCHANGEL=-
21st Nov 2004, 05:53 AM
Cheers guys. It's just that i'm positive I saw projectors used on a map to produce a scenery (like a skybox) in a map.
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