I'm fixing to setup a part time server (DM+) & need a little help.
Should I make it a 4.13 server? I've had crappy luck with that as a client...
I installed UT on a machine & installed a TON of skins & maps. I found that alot of the skins (texture files)weren't named properly or something & had to weed them out or rename them cause ucc would just shut down when it encountered the error. Some of these skinners should be ashamed...
Anyway I'm starting over cause I was afraid ppl are gonna have to d/l everything I have
installed.. Is this correct? I really would like to have a ton of skins & voicepaks. But I'm afraid ppl are gonna have to sit there hours d/l'ing this stuff...
I'm only gonna have 4 bot's in there & each will be totally custom (skins & voicepaks).
Will that be all that ppl have to d/l(besides the maps of course)??
I really like custom stuff but I don't wanna make it too hard for ppl to get on...
Also on the bandwidth factor, I'm gonna set it to 8 players at 6000 maxclientrate. Is that too much for cable?? Meybe I should cut it to 6 players? I was reading on the UT
Technology page how to figure this out. I'm not sure what my cable upstream bandwidth
is; I think it's at least 256kbps though... What do some of you other server ops have
yours set to??
Thanks for the input...
c0aX, Vexor, whatever...
Should I make it a 4.13 server? I've had crappy luck with that as a client...
I installed UT on a machine & installed a TON of skins & maps. I found that alot of the skins (texture files)weren't named properly or something & had to weed them out or rename them cause ucc would just shut down when it encountered the error. Some of these skinners should be ashamed...
Anyway I'm starting over cause I was afraid ppl are gonna have to d/l everything I have
installed.. Is this correct? I really would like to have a ton of skins & voicepaks. But I'm afraid ppl are gonna have to sit there hours d/l'ing this stuff...
I'm only gonna have 4 bot's in there & each will be totally custom (skins & voicepaks).
Will that be all that ppl have to d/l(besides the maps of course)??
I really like custom stuff but I don't wanna make it too hard for ppl to get on...
Also on the bandwidth factor, I'm gonna set it to 8 players at 6000 maxclientrate. Is that too much for cable?? Meybe I should cut it to 6 players? I was reading on the UT
Technology page how to figure this out. I'm not sure what my cable upstream bandwidth
is; I think it's at least 256kbps though... What do some of you other server ops have
yours set to??
Thanks for the input...
c0aX, Vexor, whatever...