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JohnK
2nd Nov 2004, 05:16 AM
Having trouble making a curtain on wheels, like a hospital one. I can add a sheet, put my masked texture on it, make it two sided and add some wheels, and it all looks fine. But then I convert it to a static mesh and it becomes invisible from one side, leaving just the wheels. What am I doing wrong?

TIA

John

Radiosity
2nd Nov 2004, 06:33 AM
Polygons are 1-sided. Open the properties for the texture you're using for it, and look under surfaceproperies for Twosided. Set it to true.

JohnK
2nd Nov 2004, 07:55 AM
thanks, that sorted it out!