View Full Version : New idea for Skincity
28th Oct 2004, 11:41 AM
Wouldnt it be good if the search funtion could search for the authors
that made the models/skins...
It would be easier to find models/skins of one author instead of
of keep searching around the pics and read the author there.
I know that it will need a lot of rework but its just an suggestion from me...
28th Oct 2004, 11:50 AM
Great idea and welcome to the board. :)
The authorsearch is on our todo-list , but our coder is really short on time at the moment .
We have some more in mind , a tutorial-section @ SkinCity for example , but there is the annoying "Real-Life".
And itīs a lot of work , every author must be manually added to the database , after we expand our Backend.Holy s**t , over 2300 models and skins :D .
I hope we get it done at the End of the year.
28th Oct 2004, 11:59 AM
Mm, Real Life is giving so much troubles right now...
BTW, SaD, you can put links on the forum to that to tutorials which they must include:
-Basis of Upaint
-How to skin
-Risk your own life: make a model
-Running your creations on UEngine (this is a major problem when a model doesn't come in "defaults" files).
I like the ideas.
28th Oct 2004, 12:03 PM
BTW, SaD, you can put links on the forum to that to tutorials ....
I have permission from the Identity Crisis (http://dynamic3.gamespy.com/~identitycrisis/) Staff to host their tutorials @ SkinCity .
This will be the first step .After that some skilled people can write up some UPaint-Tutīs and so on and we will host them , too.
But as I said before , I hope we get it done at the end of the year .
So , no need for rush :lol: .
There are many links to some good tutorials here at the forum :
Tutorial : UPaint A-Z (http://forums.beyondunreal.com/showthread.php?t=143315)
Tutorial : Teamcolors in UT 2004 (http://forums.beyondunreal.com/showthread.php?t=141262)
28th Oct 2004, 12:35 PM
"Real life" problems?
You are not alone, becuase i got some problems in my school...
I dont want to talk about it because its terrible :shake: ...
But i must ask you modellers out here:
Can i make characters/vehicles with the 3D program Milkshape?
And if it works, how do i import it into Uedit?
28th Oct 2004, 12:42 PM
"Real life" problems?
Not really problems , but busy like hell at work .That means 12-14 hours a day going to work .Sometimes 6 days a week .For this reason I have not so much time for SkinCity Iīd like to have .
28th Oct 2004, 08:39 PM
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