I am currently working on a map for the carball mod. Normally on a carball map you just have two sets of spawns, a set for red (0) and a set for blue (1). Well on the map I am building at the moment I plan on building 6 different playing fields within the map. They are lined up next to each other and have identical spawn locations on each map. What I am trying to do is have both teams switch to a different playing field after everytime a goal is scored on the current map (for variety without having to actually load a new map)
The goal volumes on carball have "redgoalevent" and "bluegoalevent" properties tabs to where you can use these to trigger the spawn change. I have built several maps but none of them have involved changing player spawns. I would imagine I use player spawn managers for each set of spawns. I can set up the playerspawn managers for each set of spawns but I don't know how to trigger the spawn change for both teams. If someone could help me figure out how to have both teams' spawns change after each goal score I would be very appreciative.
Thanks
Oddjob
The goal volumes on carball have "redgoalevent" and "bluegoalevent" properties tabs to where you can use these to trigger the spawn change. I have built several maps but none of them have involved changing player spawns. I would imagine I use player spawn managers for each set of spawns. I can set up the playerspawn managers for each set of spawns but I don't know how to trigger the spawn change for both teams. If someone could help me figure out how to have both teams' spawns change after each goal score I would be very appreciative.
Thanks
Oddjob
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