Breaking an entry

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gal-z

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May 20, 2003
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Ramat-Hasharon, Israel
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I just figured it's something INF is lacking - during an assault, you'll often have to carry tools to break through fences, doors and maybe even walls. Any way such things will be possible on a new engine? Fences and doors are probably easy to make, but how about breaking through walls? It IS done IRL using LAW, a special RPG wall-breaking bomb (that also spreads fragments into the room) or just explosive charges.
 

Logan6

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Dec 23, 2003
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Im sure Far Cry or Half Life 2 will be able to handle something like that.
 

Nadebait

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Dec 8, 2003
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Those wouldn't be very fun game engines. I have farcry and the patch and I haven't seen a shred about multiplayer yet so it blows chunks minus the good view. UT2004 looks like the way to go if you wanna handle destructables and custom map entities to do that.
Logan6 said:
Im sure Far Cry or Half Life 2 will be able to handle something like that.
 
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