Today in Object-Oriented Software class, I did nothing but sketch a layout for a CTF map I want to make for FragBU. I drew a lot of curved walls, and I remembered that brush clipping would be the way to go about making them, but I didn't remember how to actually do it. I headed over to the UDN because that site's 1337 for finding information and started following the tutorial. Down in the first advanced trick part they show how to make a simple and smooth curved corner.
Mine do not. Is this why mine disappear? Or do they just have Actor Radii view on and are trying to trick me? Or was this tutorial written for UEd2 and now the clipping points always disappear? That wouldn't be logical to me that in upgrading the Editor, a tool that's not obsolete stops working. What am I doing wrong? Help me out! Making smooth corners in the 2D Editor blows!!
Sike! Whenever I click camera mode they disappear. Now, you'll notice in the picture provided that their clipping points have red circles around them:UDN said:Now, go back into regular camera mode. The clipping points stay where they were.
Mine do not. Is this why mine disappear? Or do they just have Actor Radii view on and are trying to trick me? Or was this tutorial written for UEd2 and now the clipping points always disappear? That wouldn't be logical to me that in upgrading the Editor, a tool that's not obsolete stops working. What am I doing wrong? Help me out! Making smooth corners in the 2D Editor blows!!