View Full Version : Relection HOM

13th Aug 2004, 08:21 AM
I have been making a map for thunderstrikes mapping comp on UP. I did the marble, reflection effect on my floor and in the ceiling is a space to see the skybox. When you put on fly mode and fly up to about half the height of the level the reflection of the skybox goes white like a HOM. Please could someone tell me what is causing this and how to fix it? :D

6th Sep 2004, 06:38 AM
i think somehow ur skybox is conflicting with ur reflective floor , i have also add similar problem , but as soon as i changed the floor texie the problem went

25th Nov 2004, 05:16 PM
Yeah, same problem for me... i think you can't afford to have a sky above any reflecting surfaces...oh well!