View Full Version : Relection HOM
13th Aug 2004, 07:21 AM
I have been making a map for thunderstrikes mapping comp on UP. I did the marble, reflection effect on my floor and in the ceiling is a space to see the skybox. When you put on fly mode and fly up to about half the height of the level the reflection of the skybox goes white like a HOM. Please could someone tell me what is causing this and how to fix it? :D
6th Sep 2004, 05:38 AM
i think somehow ur skybox is conflicting with ur reflective floor , i have also add similar problem , but as soon as i changed the floor texie the problem went
25th Nov 2004, 04:16 PM
Yeah, same problem for me... i think you can't afford to have a sky above any reflecting surfaces...oh well!
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