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Mozi
9th Aug 2004, 11:14 AM
Hey there,

review not to shabby... the score seems low for that quality of a map I would have expected 7-7.5, 6 was kind of harsh....

I dont think its set in stone that BR has to been in open spaces... :eek:

about the ball being on the lower level...well it is compensated by jumpads next to it to grab the ball and go back up and keep running or jump down and grab the ball and run the lower route

thats my thoughts...but hey I guess its your review your opinion...everyone is entitled to it.

SkaarjMaster
9th Aug 2004, 09:26 PM
Your welcome. I just thought it was a good attempt at indoor BR and I didn't think it played all that bad. I wonder what other people think about this map?

BobTheDog
10th Aug 2004, 06:02 PM
Jump pads... must have missed them in the fray :(

Either way, the final approach is way too tight for my tastes. Good looking map, but better suited (to me at least) for CTF.

SkaarjMaster
1st Nov 2012, 04:57 PM
liked this indoor, many-pathed, good z-axis BR map; although it did have long assaults as stated in old Insite review; tried it again and you just have to keep going at it and you’ll score (bots not bad).

http://www.gamefront.com/files/3416789/BR_CBP2_Aquarius_zip

http://www.mapraider.com/maps/?fileid=2234

ftp://ftp.unreal-club.com/Server/UT2004/Maps/BR-CBP2-Aquarius.ut2