Process For Getting Gametypes to Show Up(UT2k4)

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Staats

New Member
Jul 14, 2004
3
0
0
I've made my gametype, but how do I get it to show up in UT2k4. I can use it by manually telling it a map and the gametype on startup (through WOTGreal). I've looked around wiki and the forums, but I can't piece it together.

Do I alter the .ini? What do the default properties have to do with this?? Do I need to code other things other than the gametype (interface maybe?) What am I missing?

What's the WHOLE process, from start to finish (except for acutally coding the gametype logic) ? Any help would be appreciated.
 

Mychaeel

New Member
Normally you shouldn't need to do anything special; if your .u file is in the System directory, UT2004 should automatically export a corresponding .ucl file on startup which the game uses, in turn, to display the new game type. (You can also use the ExportCacheCommandlet to manually export that .ucl file.)

A custom game type won't show up unless there's at least one map for it (with the proper file name prefix) in the Maps directory, though.