Here's just the background information of what I have, and hopefully I'm in the right forum to post this
I have a model and an animation I exported it out of .3dmax saving them seperatly one has a .PSA and one as a .PSK. When I go into UED I import them both, they show up fine, I link up animation and mesh, add collision box etc. Then I save it as a .ukx file. Now when I go into my script and go #exec load OBJ File=animations\myvechile.ukx Then recompile and start up ued, it doesn't show the package name in the animations browser list. If I leave out the #exec myvechile.ukx line and put in the raw files such as #exec mesh import etc, it shows up in the browser but when loaded ingame the animation doesn't work. Also all the file names are completely unique, not one of them conflicts with each other.
Now my question is, is it usual for the package to not show up in the animation browser when saved as a .ukx even though it's defined in the script itself? It seems to like it doesn't even want to take in account that there's an animation file there. Also any possible ideas of why the animation doesn't work ingame. If you need more information let me know
I have a model and an animation I exported it out of .3dmax saving them seperatly one has a .PSA and one as a .PSK. When I go into UED I import them both, they show up fine, I link up animation and mesh, add collision box etc. Then I save it as a .ukx file. Now when I go into my script and go #exec load OBJ File=animations\myvechile.ukx Then recompile and start up ued, it doesn't show the package name in the animations browser list. If I leave out the #exec myvechile.ukx line and put in the raw files such as #exec mesh import etc, it shows up in the browser but when loaded ingame the animation doesn't work. Also all the file names are completely unique, not one of them conflicts with each other.
Now my question is, is it usual for the package to not show up in the animation browser when saved as a .ukx even though it's defined in the script itself? It seems to like it doesn't even want to take in account that there's an animation file there. Also any possible ideas of why the animation doesn't work ingame. If you need more information let me know
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