Im making a UT2004 CTF map where you run around on clouds,its made from blocking volumes and smoke emiters.
But it has very low fps,an average of 10 frame per second on my computer.
Does anyone have any ideas how I could improve the fps?
But it has very low fps,an average of 10 frame per second on my computer.
Does anyone have any ideas how I could improve the fps?
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