Lately, I have been importing to UEd 2.0 lots of textures. None of them seem to be appearing correctly.
I have re-sized the image correctly but I don't no why they appear as a strange mixture of red, green, and blue dots. Especially the one I need help with...
My image's attributes:
Size : 512x64
Memory : Less than 100k
Colors : 24-bit
Format : PCX
Does anyone know why I'm experiencing this thing? And how come UnrealEd 2.0 has lost it's ability to import BMP files?
Here is a screenshot of it inside the editor. Please zoom-in to see...
I have re-sized the image correctly but I don't no why they appear as a strange mixture of red, green, and blue dots. Especially the one I need help with...
My image's attributes:
Size : 512x64
Memory : Less than 100k
Colors : 24-bit
Format : PCX
Does anyone know why I'm experiencing this thing? And how come UnrealEd 2.0 has lost it's ability to import BMP files?
Here is a screenshot of it inside the editor. Please zoom-in to see...
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