YusakuGodai has released version 1.1 of his excellent UT2004 mutator, Vehicle Detonators. Here's a short description of what this mutator does:
New Features:
New detonator type: remote detonators (see documentation on project page)
New detonator type: booby traps (see documentation on project page)
Custom console death messages based on detonator type
Big death message for victims inside vehicles
Detonators now blink different colours based on detonator type
Detonator explosions are now different colours based on detonator type
Marked some configuration options as 'Advanced'
Tightened up configuration GUI; labels now shorter, better ordered
Bug Fixes:
Better assignment of credit for detonator explosions (see Known Issues below)
Can no longer detonate Dead Man's Switch repeatedly after death
Corrected typos
The download links are available from his download page.
Here are the changes in this version:You can use vehicles in new and exciting strategies: leave a Goliath parked on a power node, arm its detonator and let its explosive strength tear the node apart! Or drive a Hellbender straight at an enemy base, arm its detonator and drive out, letting the vehicle's momentuum carry its devestating ticking payload into an enemy stronghold!
New Features:
New detonator type: remote detonators (see documentation on project page)
New detonator type: booby traps (see documentation on project page)
Custom console death messages based on detonator type
Big death message for victims inside vehicles
Detonators now blink different colours based on detonator type
Detonator explosions are now different colours based on detonator type
Marked some configuration options as 'Advanced'
Tightened up configuration GUI; labels now shorter, better ordered
Bug Fixes:
Better assignment of credit for detonator explosions (see Known Issues below)
Can no longer detonate Dead Man's Switch repeatedly after death
Corrected typos
The download links are available from his download page.