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View Full Version : ONS-Grit [final] (Egyptian/Desert themed)


CavernTan
6th Jul 2004, 06:16 PM
Download: about 9.1 MB
Download Mirror 1 ONS-Grit (http://nalicity.beyondunreal.com/map_hub.php?mid=7429) (from NaliCity - no reg. required)
Download Mirror 2 ONS-Grit (http://www.pcgamemods.com/6014/) (from PCGameMods.com - no reg. required)
Download Mirror 3 ONS-Grit (http://www.unrealplayground.com/download.php?mapid=6263) (from UnrealPlayground - registration)

Name: ONS-Grit
Map Author: Vance 'Cavern Tan' Tran
Music Author: Shane Hazleton
Version: 1.0
Compatibility: Unreal Tournament 2004
Description: The Wasteland consumes all who attempt to discover its many secrets... The bases of two warring factions reside in the South-Eastern and South-Western regions of the vast desert. The Oasis in the center of the Wastes has miraculous healing properties. Special runes in the Western and Eastern regions call on the power of the Gods themselves to provide protection against foes. The far Northern temple holds great rewards for those who are worthy.
Screenshot:
25 More High Quality Screenshots are Here (http://www.pcgamemods.com/6014/a)

Comments:
Installation: Unzip the ONS-Grit.ut2 file into your UT2004/maps/ directory. Unzip the Hazelton-Drax.ogg file into your UT2004/music/ directory.

Summary of Major Features TrickTrap Temple: (http://img51.photobucket.com/albums/v155/caverntan/UT2004/ONS-Grit-Beta2-ss1.jpg) Traps and spike pits guard the greatest weapons on the map. (Pedestrian-only area)
Underground people mover: (http://img51.photobucket.com/albums/v155/caverntan/UT2004/ONS-Grit-Beta2-ss2.jpg) Get from the bottom of the map to the top of the map faster than any other vehicle (Peds-only area)
Player Controlled Node-Shields: (http://img51.photobucket.com/albums/v155/caverntan/UT2004/ONS-Grit-Alpha3-ss2.jpg) Buttons at Node 1 and 9. As long as the player stands on the trigger, the shield will be up - however, the player is completely vulnerable while standing on the trigger.
Healing Oasis: Anything within the water's range is healed 10 points per second (Anything==Friendlies, Enemies, Small Vehicles)

Credits: I would like to extend a special thanks to the following people:
Shane Hazleton who allowed me to use his music, "Drax".
Mike "Mr. Roboto" Eng for being the original Beta Tester
Nut_Bag for donating game server time. Props to the }SotD{ clan! (http://gamers-asylum.net/)
The Map Exploiters (http://www.gskills.com/forum/index.php?c=19):
Cythes, thaliongor, [Roz], and annihlius
From the Atari UT2004 Beta Release Forums:
=UM=TheMaster, Saito, Murphious, BassGsSpDeluxe, Xyx

Homepage: http://vancetran.com

Addition Information:
Here's the link to the old beta thread. If you want to know more about this map, this is the place to go. It basically tracks the map from idea to finished product. It's like watching my baby grow up *sniff* ;) Also, there are some spoilers to the "secrets" of the map.
ONS-Grit Beta Thread (http://www.ataricommunity.com/forums/showthread.php?s=&threadid=377259)