View Full Version : Couple Ideas

1st Jul 2004, 12:30 PM
I couldn't sleep last night, so I naturally thought a little bit about UT. First idea was to have a map on a processing belt. You know those dorking scenes in movies where the character gets stuck in some sort of plant and has to role out of the way of stomping stampers and crushing crunchers. That kinda thing, but you're confined to the level as it's being built, or destroyed. The movers would probably make this level impossibly slow.

The other idea was for another small type level, this time DM-Nutsack. Just have a bag, with some holes in it for light, and fill the thing up with nuts (like from bolts) and maybe low grav. I mean, small, low grav, those netheads would eat it up.

I don't have time to waste on weird ideas like this, but I thought I'd share them anyway.

1st Jul 2004, 12:53 PM
Were you drinking before you went to bed? :p

1st Jul 2004, 07:18 PM
Well, I've been on some prescription stuff, but that's pretty run of the mill for me with late night thinking. I get weird(er).