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Samurai
27th Jun 2004, 06:47 PM
JOB DESCRIPTION

Corona Leonis Entertainment is looking for one or more Level Design artists who can build solid, visually pleasing environments that are tactically robust and fun to play. Accepted applicants will be expected to deliver high quality, technically sound levels according to specification in a limited time frame. They will have at their disposal some of the finest environmental art the industry has to offer and the opportunity to work along side a team of highly talented professionals, all of whom are friendly and passionate about their work.

This position absolutely requires experience designing and completing levels, though that experience need not be commercial. Applicants must be comfortable designing levels both from scratch and from documentation or diagrams. The applicant must be capable of using Epicís Unreal Technology and learn to use our own custom made plugins and applications.

Requirements:

1. Playable level portfolio
2. Must be self motivated and capable of working independently or as part of a group
3. Good communication and interpersonal skills
4. At least one publicly released level for a first/third-person shooter
5. Resolve, commitment, and passion for the art of game development

Preference to applicants with:

1. Familiarity with Unreal technology
2. Ability to create large outdoor environments (heightmap/staticmesh terrain, large amounts of foliage and trees)
3. Practical knowledge of 2D art tools, such as Adobe Photoshop
4. Practical knowledge of 3D art tools, such as 3D Studio Max, Maya, or Lightwave

Benefits:

1. Work offered is non-paid but may expand into contract or full-time work on our other commercial ventures with both remote and on-site opportunities
2. Work alongside some of the best artists in the Industry
3. Corona Leonis is a full-fledged independent game development company with no external controlling influences or interests and an ever expanding body of proprietary Intellectual Properties

CONTACT

E-mail: brad@coronaleonis.com
Telephone: 1-604-483-3120
Fax: 1-604-483-9338
Web: www.coronaleonis.com

beefsack
27th Jun 2004, 08:34 PM
not sure if you have yet, but might wanna send a mail to BU news so they dont miss it :p good luck to anyone going for it, it would be something good to put on a portfolio methinks ;)

HyPer[Eon]
27th Jun 2004, 09:05 PM
they already did post it :) , no luck yet :(

voodoochopstiks
27th Jun 2004, 10:18 PM
Damn, wish I knew my way around Ued so I could map for you guys :/

I do however know my way around GTKRadiant for q3( http://chop.ond.se/chop3tourney1/ ) But sadly enough, my beloved map got lost in a HD ****uppage :/ I think I might look into unreal editing and maybe get back to you if I feel I get some grip around things :D

Samurai
27th Jun 2004, 11:10 PM
That would be great, but keep in mind that our standards are pretty high.

voodoochopstiks
28th Jun 2004, 10:09 AM
so are mine :D

Samurai
28th Jun 2004, 03:39 PM
Well FINE then.

voodoochopstiks
28th Jun 2004, 08:40 PM
Hmm, seems q3 sucked me back in, ignore whatever I said about learning uED, at least for now(there's still grass to be eaten in my fields) :D

Samurai
2nd Jul 2004, 04:04 PM
Here's some links to recruitment threads.

http://www.ataricommunity.com/forums/showthread.php?s=&postid=5298319#post5298319

http://forums.beyondunreal.com/showthread.php?p=1519678#post1519678

iddQd
2nd Jul 2004, 06:10 PM
But who made the map which is in the released modules? That one looks awesome, especially the grass!

Samurai
2nd Jul 2004, 07:56 PM
That one was put together by HyPer. He can't be expected to do the lion's share of modelling, texturing, animating, AND mapping - especially at this quality.

Set
2nd Jul 2004, 07:57 PM
No way..he did all of that?


/me humps hyper

skulkingghost
2nd Jul 2004, 08:39 PM
http://www.hqnfiles.com/ss/HQN_22.JPG
http://www.hqnfiles.com/ss/HQN_27.jpg
http://www.hqnfiles.com/ss/HQN_205.jpg
http://www.hqnfiles.com/ss/HQN_206.jpg
http://www.hqnfiles.com/ss/HQN_5890.jpg
http://www.hqnfiles.com/ss/HQN_29.JPG
http://www.hqnfiles.com/ss/HQN_30.JPG
http://www.hqnfiles.com/ss/HQN_awesomejungle.JPG
http://www.videogame.net/skulkingghost/HQN_adish.JPG
http://www.videogame.net/skulkingghost/HQN_heliinaction.JPG
http://www.videogame.net/skulkingghost/HQN_nexttodish.JPG

any luck I ahve some better ones but im under nda perhaps i could email them?

i sent you guys an eamil
dan@gone2game.com is my mail

Set
2nd Jul 2004, 09:03 PM
:tup: