The Final edition of this classic map remake is now available here,
and here.
The architecture of the original map was not intended to be played with Quake 3 style speed or double jumps, so if you want the original Unreal feel, then this map is recommended to be played with a movement mutator.
Special thanks to JonAzz for modeling the cliffs and cave.
and here.
The architecture of the original map was not intended to be played with Quake 3 style speed or double jumps, so if you want the original Unreal feel, then this map is recommended to be played with a movement mutator.
Special thanks to JonAzz for modeling the cliffs and cave.