ProjectX
24th Jun 2004, 10:07 AM
I got bored so I got round to writing up the top reasons why not many people seem to like us on most forums. They are:
1. Nobody seems to have heard of us. We're described as a "very quiet team". To remedy this we should release more promotions, a few bonus maps, somce more screens, progress reports and shots of internal betas to entice the public. We could also do with signing our mod up to every review service and file hosting network available.
2. This occurs surprisingly frequently. A lot of people are peeved that they have to constantly control the camera with the mouse. This has a simple solution, pimp the change camera button.
3. People complain that the mod feels slow. A lot of people believe that the cars drive to slowly. When we finally release this as a TC (incl. menus and custom intro scenes and a place in the community mods area of UT2004) we could include a mutator that high-speeds the mod by upping the game speed by say 1.5 or we could use the 1.5x game speed as standard and add a mut to bring it to "UnWheel Classic" either way that can be fixed.
4. People complain that our driving physics are too cartoony. Since this is a design feature we can't do anything about it except point to UnrealSpeed.
1. Nobody seems to have heard of us. We're described as a "very quiet team". To remedy this we should release more promotions, a few bonus maps, somce more screens, progress reports and shots of internal betas to entice the public. We could also do with signing our mod up to every review service and file hosting network available.
2. This occurs surprisingly frequently. A lot of people are peeved that they have to constantly control the camera with the mouse. This has a simple solution, pimp the change camera button.
3. People complain that the mod feels slow. A lot of people believe that the cars drive to slowly. When we finally release this as a TC (incl. menus and custom intro scenes and a place in the community mods area of UT2004) we could include a mutator that high-speeds the mod by upping the game speed by say 1.5 or we could use the 1.5x game speed as standard and add a mut to bring it to "UnWheel Classic" either way that can be fixed.
4. People complain that our driving physics are too cartoony. Since this is a design feature we can't do anything about it except point to UnrealSpeed.