View Full Version : importing static meshes

17th Jun 2004, 10:09 AM
i am familiar with modeling, texture mapping, and have even done some 2D RTS map editing.

My son now wants to edit ut2004 maps, and frankly, i am in trouble getting my meshes into his levels. we get them to show up in the editor, but then they are not visible in the game, or we get a critical error when the game starts. can anyone help me out with this? i am new to this 3d level editing thing, but i am not a complete rookie.

All i am looking for is a few pointers, and i will follow instructions...

thx, cam


28th Jun 2004, 11:23 AM
after youve imported the meshes in UED in to package "whatevernameyouwant" you MUST click Save again in meshbrowser, and you must do this every time you made a change to the package

if that doesnt fix it it would help telling us what the error says