View Full Version : UnrealEd/Specular shader problem...PLEASE HELP

=NS= Spectre
5th Jun 2004, 03:02 PM
Ive been playing with creating specular shaders for characters in UT04 and ive been using this tutorial...


First off this tut doesnt sem complete, as in there is no mention of importing the shader texture, although I assume you have to....but.....the biggest problem is during the process off making an environment map, when i enter the name of the texture to use as my environment, UnrealEd just shuts down, has anyone had this problem? and if so, do you know how to solve it? :(