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View Full Version : UnWheel Beta 3 Release


Shrimp
5th Jun 2004, 11:17 AM
http://unwheel.beyondunreal.com/pics/promo/b3_3_thumb.jpg (http://unwheel.beyondunreal.com/) http://unwheel.beyondunreal.com/pics/promo/b3_1_thumb.jpg (http://unwheel.beyondunreal.com/) http://unwheel.beyondunreal.com/pics/promo/b3_2_thumb.jpg (http://unwheel.beyondunreal.com/)

UnWheel Homepage (http://unwheel.beyondunreal.com/)

Shrimp
5th Jun 2004, 11:37 AM
And it's just been entered into MSU Phase 3 ;)

jerdaygo
5th Jun 2004, 11:45 AM
And it's just been entered into MSU Phase 3 ;)
Cool, love the screenies shrimp :D
Downloading now

Smokin
5th Jun 2004, 12:11 PM
Yeah the Screenies look very high Quality!
Downloading it now.

master_newbie
5th Jun 2004, 12:25 PM
:clap:

ProjectX
5th Jun 2004, 12:29 PM
:clap:


Woohoo! :notworthy: It's released! Oh yeah! My Carribean is the first 2 pics!

Now everything's gotta have exclamation marks for the rest of the day! Woohoo!

Shrimp
5th Jun 2004, 12:50 PM
Well we've seen a lot of raceways and desolate wastes... So I thought we'd show some Jungle this time :D

JoshuaC
5th Jun 2004, 03:37 PM
Hey Love your mod but when are you going to make it a TC mod? I dont really like the idea of having new gametypes after the connection failed probelms with some Gametypes.

Duffman!
5th Jun 2004, 03:42 PM
Nice...any bot support this release?

Shrimp
5th Jun 2004, 04:01 PM
Only in Race and Rally...

Duffman!
5th Jun 2004, 04:50 PM
Only in Race and Rally...

Humm..good enough for me :D :D :D

Smokin
5th Jun 2004, 10:36 PM
I have to Agree with JoshuaC but on a different point in which all mods installed the same way will have the same problem. Its to do with the control inputs, When setting the key inputs you must of noticed that you can set keys for all of the mods which comes to the point of haveing to reconfigure the keys when you change mods. You could fix this by making things like turbo, camera change and other key inputs you the standard Ut2004 keeys that arnt used in your mod like space bar could be turbo F4 could be camera change and etc.
I hope you understand what i am talking about you dont really have any problems until you have more than 3 or 4 mods installed that need new key inputs.

ProjectX
6th Jun 2004, 02:55 AM
I have to Agree with JoshuaC but on a different point in which all mods installed the same way will have the same problem. Its to do with the control inputs, When setting the key inputs you must of noticed that you can set keys for all of the mods which comes to the point of haveing to reconfigure the keys when you change mods. You could fix this by making things like turbo, camera change and other key inputs you the standard Ut2004 keeys that arnt used in your mod like space bar could be turbo F4 could be camera change and etc.
I hope you understand what i am talking about you dont really have any problems until you have more than 3 or 4 mods installed that need new key inputs.

A better way tpo fix that would be to have a seperate user ini file for UnWheel e.g. UnWheelUser.ini and that would integrate with a seperate menu system to prevent people only seeing custom game types.

CrashOverwrite
6th Jun 2004, 09:01 AM
i need a permission to mirror this file on our server. the probelm is that we`re partner of some print magazines and one gaming tv show and cause of german rights i have to ask cause your mod could be shown in those magazines or on tv.
we got the win32 verison mirrored but i still need the permission: http://www.extreme-players.de/download.php?id=6874

Shrimp
6th Jun 2004, 11:05 AM
i need a permission to mirror this file on our server. the probelm is that we`re partner of some print magazines and one gaming tv show and cause of german rights i have to ask cause your mod could be shown in those magazines or on tv.
we got the win32 verison mirrored but i still need the permission: http://www.extreme-players.de/download.php?id=6874

Sure, go for it!

carmatic
7th Jun 2004, 11:28 AM
wow unwheel on tv! unwheel on tv!wow unwheel on tv! unwheel on tv!wow unwheel on tv! unwheel on tv!wow unwheel on tv! unwheel on tv!wow unwheel on tv! unwheel on tv!wow unwheel on tv! unwheel on tv!

anyway umm
those screenies are near-photorealistic quality... but just now , i have noticed something in real life... the sun was reflecting off some car's windows and it caused a gleam to form in my view, maybe this can be simulated in unwheel too?like make everything in it look like 'candy' , if you know what i mean... eye candy...
and yeah a seperate user ini file will be nice, if only every single mod that is made must have their own ini file... i thought this would be one of the things they fixed when they made ut2k4 and moved on from 2k3... in fact, on the main menu, you should have been able set the same key for different functions in different mods, the menu should have just written to multiple ini files ... because right now there are more mods out there than there are keys on most people's keyboards...

ProjectX
7th Jun 2004, 12:18 PM
Wish we'd made a UT4Mod version of it too, the contest judges prefer to use a .U4Mod apparently (it's on the overview section, with a link to the UMod wizard). Not to mention it's a lo easier to install UMods, and we gotta go on the community page too, because that just looks so much more professional (and you don't get all these annoying extra gametypes, it appears as its own game wit its own menus and with (this is important) its own user.ini).