Doing flips in UT

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Reno Ravioli

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Mar 10, 2000
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Ok, since You all seem to have the answers.
How does one do flips while running/jumping around in UT??? It looks so cool!

Thanks!

Reno



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Skumboy

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Jun 3, 2000
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yeah iwanna know how to do that too

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Kazuya4

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Jan 1, 2000
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Put dodging on in the preferences menu!

When u r in the game press yo forward key twice!!

If u wanna see this fo ya self then tupe this in the console : " behindview 1 "


Kazuya
 

Ritz

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Heres one interesting bit about dodging:
if you are walking forward or standing still, you can still dodge...useful if you need to creep around then leap forward /~unreal/ubb/html/smile.gif

True, if you get really used to dodging (takes a few days) then you will try dodging in quake and get nothing



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ATP

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Mar 11, 2000
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Push the forward key twice? But of course! Ah, the simplicity of it all...Grand, I tell you, just grand!

Thanks for the information. I've always wanted to show off with beautiful (yet strategically very uneffective) moves ;-)

Reminds me of the old days, playing Mission Impossible on the C64, *sigh*...


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HWAS

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Dec 26, 1999
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B.S.! Dodging is (most of the time) the only difference between 1st place and last place in UT, for me. I use it all the time and I don't know what I would do without it. It makes enemy snipers relatively useless, too, if you use it often.

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Mute

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I don't dodge very much but do find it useful. Do NOT turn dodging off even if you accidentally hurl yourself off of buildings and into lava often. Eventually, with time, you will instictively(sp?) stop and it WILL begin to save your *** .

Besides, too true that the flips are cool /~unreal/ubb/html/smile.gif.