Oh No3s!

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

war.ranger

New Member
May 26, 2004
4
0
0
UT2004 Build UT2004_Patch_[2004-05-10_17.18]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1389 MHz with 511MB RAM
Video: NVIDIA GeForce2 MX/MX 400 (2942)

General protection fault!

History: TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Jailbreak.JBCamControllerArena Camera[0]) <- UObject::Serialize <- (JBCamControllerArena Jailbreak.JBCameraArena.JBCamControllerArenaDef) <- TestReach <- (JBCamControllerArena Jailbreak.JBCameraArena.JBCamControllerArenaDef) <- UStruct::SerializeBin <- (Class Jailbreak.JBCameraArena CamController[0]) <- UClass::Serialize <- (Class Jailbreak.JBCameraArena) <- TestReach <- (Class Jailbreak.JBCameraArena) <- SerializeExpr <- (2E) <- SerializeExpr <- (77) <- SerializeExpr <- (07) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.ContainsActor) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.ContainsActor) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.CanFight) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.CanFight) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.CanFight) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.CanStart) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.CanStart) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.CanStart) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.IsExcluded) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.IsExcluded) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.IsExcluded) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.ExcludeAdd) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.ExcludeAdd) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.ExcludeAdd) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.ExcludeRemove) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.ExcludeRemove) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.ExcludeRemove) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.TriggerExclude) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.TriggerExclude) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.TriggerExclude) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.UnTriggerExclude) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.UnTriggerExclude) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.UnTriggerExclude) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.TriggerRequest) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.TriggerRequest) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.TriggerRequest) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.UnTriggerRequest) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.UnTriggerRequest) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.UnTriggerRequest) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.CountPlayers) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.CountPlayers) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.CountPlayers) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.MatchInit) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.MatchInit) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.MatchInit) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.MatchCancel) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.MatchCancel) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.MatchCancel) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.MatchStart) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.MatchStart) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.MatchStart) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.Prepare) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.Prepare) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoArena.Prepare) <- UField::Serialize <- (Function Jailbreak.JBInfoArena.MatchTie) <- UStruct::Serialize <- (Function Jailbreak.JBInfoArena.MatchTie) <- UFunction::Serialize <- TestReach <- (Function Jailbreak.JBInfoA

I got this horrid thing when I tried to join a game online with JB2004. I have some other custom gametypes intalled (Mutai for example, which seriously sucked in my opinion), and I can't play normal online either. This first happened when I installed Death Ball, and I couldn't play the defualt gametypes online.
 

Alhanalem

Teammember on UT3JB Bangaa Bishop
Feb 21, 2002
2,238
0
36
40
Ivalice
The problem about not being able to play other gametypes is a bug in the server browser, not Jailbreak (or deathball, for that matter). See the Support forum for a thread that explains how to get other modes in the browser workign again.
 

MonkSix

New Member
May 28, 2004
5
0
0
Same problem - I just downloaded JB last night and installed it on my UT2K4 server. The server crashes on mapchange every time while on JB - other gametypes still handle mapchange without a problem.
 
Last edited:

MoonStarr

New Member
Jun 1, 2004
1
0
0
Hi there

I noticed the lack of UT2003 Jailbreak servers and went ahead and createde one. The problem is that everytime the map is changing the server shuts down.
I include the last server log. The log show me testing on LAN but the problem also exists in normal Internet games.

Keep up the good work.
 

Attachments

  • Server.zip
    5.7 KB · Views: 21