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View Full Version : Why is OpenGL mode so dark?


Bashe
26th May 2004, 07:18 PM
I can't see anything, and adjusting the brightness won't even affect it.

Zur
26th May 2004, 07:55 PM
That's because the gamma slide on the original OpenGL renderer doesn't work. You need an updated OpenGLdrv.dll from one of these sources :

http://download.beyondunreal.com/fileworks.php/official/ut/ut436-opengldrv-090602.zip
http://cwdohnal.home.mindspring.com/utglr/
http://www.utpg.org/patches/UTPGPatch451b.zip

Predcaliber
27th May 2004, 05:57 PM
Peepz who take the effort to even place links are rare, I use this opporunity to say that thats very cool what you are doing Fearless, keep it up! :)

NeoNite
27th May 2004, 06:24 PM
Hey I'm one of those rare peepz :(

Zur
27th May 2004, 06:45 PM
/me pats Neo

Thanks |__>PrEdC/\LiBeR<__|. I usually place links when I've researched the subject. I'm actually going to make some sort of article on the alternative renderers out there and explain what their advantages are.

Predcaliber
28th May 2004, 07:51 AM
Hey I'm one of those rare peepz :(

yes I see you helping people 2, you keep that it 2 http://forums.beyondunreal.com/images/smilies/2thumbs.gif

Bashe
28th May 2004, 08:29 AM
Well, the only reason I use OpenGL is beacuse in Direct3d, the sounds are all cackly and broken up. And now that I have the fix, they're like that in OpenGL. I've turned off everything that may cause that (I think).