quick question: how does one go about enabling the DX9 renderer? The only options that show in the options are Direct3D and Software, and in the UT2004.ini, it reads as such:
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
but if you make the d3d9 renderer the renderer, once UT is started, it still only gives d3d and software rendering options, and overwrites d3d in the ini as the renderer... I'll probably try to select it in safe mode or something, and see if that works...