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View Full Version : My new Ophelia/Psylock skin


kapowee
4th May 2004, 03:44 PM
Heres my version of Psylock I didnt think it resembled her that much so I decided to call her Psylophelia ;)

Thanks for looking and please let me know what you think.

Slaughter
4th May 2004, 04:25 PM
The legs and the face are looking a bit odd...but the rest looks ok :)

kapowee
4th May 2004, 05:54 PM
Do you mean the color on the legs or where the knees are positioned? And I see what you mean about her face/eyebrows.

Hey Thanks Slaughter and now a question, Would you happen to know how to import unreal models into -Maya p.l.e- the one that was shipped with UT2k4?

THanks again

Slaughter
4th May 2004, 06:01 PM
No idea...Im using Milkshape for modelling...

Phoenix200
5th May 2004, 03:10 PM
that looks really good

BabyEater
5th May 2004, 03:36 PM
Sometimes I wish I could model. Then I'd offer to put glowing pink flashes of doom around her hands for you. :D

Xada-Hgla
5th May 2004, 09:23 PM
Do you mean the color on the legs or where the knees are positioned?

Well, I realize I'm not TheSlaughter ;), but for some free unsolicited advice, I agree about the oddness in shape. But I'd say it's the overall shape of the boots on the model. Psylocke tends to have more form-fitting clothing (what there is of it, anyway... :D ), and that doesn't fit really well with Ophelia's "biker boots". :hmm:

kapowee
6th May 2004, 11:37 AM
Here is an updated version I think I fixed everything and added a few things.

Well, I realize I'm not TheSlaughter , but for some free unsolicited advice, I agree about the oddness in shape. But I'd say it's the overall shape of the boots on the model. Psylocke tends to have more form-fitting clothing (what there is of it, anyway... ), and that doesn't fit really well with Ophelia's "biker boots".

Thanks for the advice, but I have no idea how to model the boots down to her size. Any suggestions will be welcomed!!!!!

Xada-Hgla
6th May 2004, 12:20 PM
Thanks for the advice, but I have no idea how to model the boots down to her size. Any suggestions will be welcomed!!!!!

Well, don't quote me on this, but I think I read somewhere else that Epic released the models of different objects (characters, weapons, vehicles, etc.) as .obj files (or something similar), so if you know a bit of modeling, it might not be too hard to take care of... :hmm:

arsenicpants
6th May 2004, 12:43 PM
I agree with the leg thing
her knees DO seem to be placed a tad too low (can't tell on the new updated pictures if you fixed that though)
the legs do seem to kind of 'melt' into the boots though, as the skin texture seems to creep into the boot shape
i would recommend receeding the skin texture a little bit, and maybe place in a stocking texture to help break it up

Phoenix200
10th May 2004, 05:38 PM
when is it gonna be released?